![]() ![]() Straight away, you can start poking around. It’s also hopefully a sign of what’s to come if post-launch content updates or expansions are on the table.Īs it stands today, you’ll be able to hop into Battle for Neighborville without those early-access restrictions. This gradual rollout prevented me from burning through any single area too quickly, which I appreciated. That’s where I began.Įach week, PopCap doled out more game content, including multiplayer modes – like the new four-on-four Battle Arena – and multiple open-ended PvE story zones, like the Weirding Woods. The game was made available for purchase six weeks before launch in a cheaper, not-yet-complete Founding Neighbor edition. Zombies: Battle for Neighborville‘s release model, and overall, I think it worked out well. The developers tried something different with Plants vs. Zombies: Battle for Neighborville (PC, PS4, Xbox One) I can also picture Battle for Neighborville winning over another subset of players: folks who love hanging out in PvE zones and scouring for collectibles and secrets without the pressure or stress of PvP. Others will forever cling to Garden Warfare 2‘s countless character class variants, which offered a tremendous sense of flexibility but contributed to long-term balancing headaches. Some fans are always going to prefer the expertly-crafted map designs and purity of the original game, and I can sympathize. Zombies: Battle for Neighborville, isn’t a huge step forward as much as it is a continuation, but PopCap Vancouver has done a lot of streamlining.Īnd you know what? I’m perfectly fine with that! All three games have their high points. Zombies: Garden Warfare is now on its third game in five years. It feels like a small miracle that the team-based shooter series Plants vs. ![]()
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